This example shows the use of shader model 1.1 - 2 methodology for fog by using the render states.
Controls
Mouse to rotate camera.
Arrow Keys to translate camera.
F1 Switch Fog On.
F2 Switch Fog Off.
RC3DEFogSample1.zip
Managed and unmanaged DirectX development.
The evolution of the Randomchaos 3D Engine and Generic XNA samples.
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