(different soil texture)
(different soil texture)
I will post the shader once I have a nice clean shader, lots of stuff in there at the moment so will tidy up before posting it. I will also try and put this feature into my own terrain shader and see if it runs any faster....
Dude, that looks awsome.
ReplyDeleteNow hurry up and get the FPS back up to a reasonable rate so the rest of us can use this! :P
:) I have now put bump mapping into my shader, it is a little quicker than Reimers and a bit more crude, I will put up a shot of my bumped terrain shader up now so you can see the difference.
ReplyDeleteGreat Stuff, look forward to seeing the shader, thanks for sharing!
ReplyDeleteBeen working on terrain a bit and was trying to find an easy way of including bump mapping and LOD, this will help a lot!
There seems to be a bit of interest in this, so I will probably put these shaders up next and then post the Fire object.
ReplyDeleteEverything you do is interesting :)
ReplyDeleteHi!!! randomchaosuk.blogspot.com is one of the most excellent informational websites of its kind. I take advantage of reading it every day. I will be back.
ReplyDelete